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These Spheres appear in specific formations and can even more around in certain patterns. Obtainable spheres dotting the roadway in the Special Stages. These objects will not respawn should the player complete a lap on the Special Stage's race track. Each Ring adds one second to the time limit. Collecting Rings increases the player's time limit in the Special Stages. The layouts are completely different and are much harder.Ĭan be found along the roadway and in midair, either in the form of strings or small clusters. In Encore Mode, the Special Stages themselves follow the same rules as in Mania Mode, but the background sequence goes backwards from each Special Stage, starting with what is the final background and ending with the first. Receiving a total score of at least 10,000 points grants a Continue to the player. The result screen will then be shown, which rewards the player with points based on their Ring count (Ring Bonus) and accumulated Mach rank (Mach Bonus), before the game deposits the player back into the Zone from where they entered the Special Stage. Upon catching the UFO, the playable character will Spin Dash into it (regardless of obstacles) and the player will be rewarded with its Chaos Emerald. The player starts at Mach 1, but can increase their speed to Mach 2, and then a maximum of Mach 3 while the player can continue to fill up the Gauge after that, they will receive a "Mach" point bonus each time the Gauge is filled instead of an increase in speed. However, by increasing speed, the playable characters become harder to control. By filling up the Gauge completely, the player increases their speed level, and thereby their playable character's speed, which makes it easier to gain in on the UFOs. This one can be filled up by collecting Spheres. Finally, there is the "Gauge" on the left side of the indicator. The player starts with a small amount of seconds to spent when the Special Stage begins, giving the player time to increase their time limit. This one can be filled up by collecting Rings. The golden numbers with the Ring icon above the "Mach" icon shows the seconds that remain before the Special Stage's time limit expires. The "Mach" icon and the number/bars next to it rate the playable character's current "speed level".
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Should the player also try to turn the other way in hopes the UFO will run into them, the UFO will also reverse to trick the player.ĭisplayed on the top of the screen's HUD during Special Stages is an indicator of the player's parameters. As the player progresses with the Special Stage however, the Jump Panels become a hindrance, and are best avoided to maintain speed. There are likewise Jump Panels set around the latter Special Stages that can be used to navigate and reach items. The first Special Stage is hazard-free and has barriers lining the sides to prevent the player from falling off the board, but later Special Stages have an increase in hazards and fewer barriers surrounding the board. There is also the danger of falling down holes or off the side of the boards.
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Running outside the racing tracks on the boards lowers the player's movement and speed significantly, allowing the UFOs to distance themselves further away.
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Certain objects will respawn when a lap is completed. Along the way, they can pick up different items to increase their parameters and take shortcuts by jumping across lanes. Furthermore, the player can only turn left/right and perform the Spin Jump. During gameplay, the playable characters will be stuck in automatic run. The UFO will attempt to distance itself by traveling down the road ahead at high speed, so they player must run after it. If the player has not caught UFO by then, or falls off the board, they will be expelled from the Special Stage. There, the player is tasked to chase down a UFO holding a Chaos Emerald within a certain time limit. The track is designed like a circuit, meaning that after following the road for a while, the player will return to the starting point. Upon entering the Special Stage, the player arrives on a pseudo-3D board with a racing track. All of this is viewed from a parallax background. Each stage features a different layout and visual setting one Special Stage may have a night setting with Greek architecture and floating fish while another may have a sky setting with clouds and strange planetoids. The Special Stages are ominous environments with winding roads suspended in midair.
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